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cuz. is a Miami-based production studio run by Kev Cohen and Michael Bismuth, two cousins with roughly fifteen years in photography, directing and art direction behind it. We work with DKNY, Karl Lagerfeld, Disneyland Paris, the New York Yankees, David Guetta and DJ Snake. What we make: - Brand films and campaign content, fully AI or hybrid, with a real shoot and an AI layer on top - Campaign stills and product imagery, including work built on 3D geometry so the object stays exactly on model - Stage and live show visuals - Release packs for music artists, from cover art through video - White-label production for agencies who have the client and need the craft AI sits inside a traditional pipeline rather than replacing one. Creative direction is locked first, then pre-production and look dev, then stills to fix camera and composition, then motion, then post: compositing, color and sound, done the way it has always been done. We still shoot, and on hybrid jobs AI is a layer on top of real footage or 3D. Clients validate at every milestone, so nothing arrives as a surprise at the end. What comes out the other side doesn't read as AI. That is the whole point: brands aren't afraid of the tool, they're afraid it will show. And every piece in our portfolio is real, paid client work.
AI Verification Evidence
Independent assessment of how this studio uses AI in production workflows.
No specific AI tools are named anywhere in the crawled case study text (only 'Generative AI', 'AI VFX', 'newest AI tools available'). Submission-form claims of Midjourney and Stable Diffusion are unverified self-reported claims, not evidence. 'Paper' and 'Framer' flagged from the site appear to be website-builder/infrastructure artifacts (framerusercontent.com is the Framer site-builder CDN), not creative AI tools used in production.
Founder bios emphasize ~15 years of traditional photography, directing and art direction background. No mention of hiring for AI-specific skills or AI in team descriptions.
Two detailed case studies describe concrete AI-generated output: hyper-realistic generative ice/snow environments composited with 3D product modelling for Karl Lagerfeld, and AI-generated music visualizers for Nico De Andrea that evolved across 8 tracks over a year, later upscaled into tour visuals. This is specific, not generic.
No blog posts, talks, or published content about AI in design/production found in the crawled pages.
AI is placed as a defined stage within a traditional production pipeline (creative direction -> pre-production/look dev -> stills -> motion -> post), explicitly described as 'a layer on top of real footage or 3D' rather than a buzzword. Some genericity remains ('Environmental AI', 'newest AI tools') without naming methods or tools.
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